Hello,
GLC_lib 2.0 Alpha 2 is Out.
This is the second Alpha version of GLC_lib 2.0. And it is quite stable.
GLC_lib 2.0 Alpha 2 introduces new features as well as improvements over the 1.2.
More over, GLC_lib 2.0 aimed to handle very large DMU (Digital mockup) to create fast free multi platform 3D viewers.
---------------------------------------------------------------------------New Features :Visual Studio 2008 Compatibility
* Added the possibility to built GLC_lib with Microsoft Visual studio 2008. (32 and 64 bits)
GLC_BSRep
* Added 3D Binary serialized representation of 3DRep which can be compressed or not.
GLC_CacheManager
* Added a cache manager in order to speed up loading time of 3DXML file.
GLC_RenderProperties
* Added render properties attached to GLC_3DViewInstance to assign specific rendering properties to an instance.
* Added the possibility to select a GLC_Mesh primitive (Triangles, Strip or Fan).
* Added the possibility to assign transparency to an instance.
* Added the possibility to assign a material to an instance.
* Added the possibility to assign materials to GLC_Mesh primitive.
GLC_WireData
* Added the ability to display generic 3D wire composed of polylines
---------------------------------------------------------------------------Improvements :Improved Mesh Data structure
* Added the ability to handle GLC_MeshProperties possibilities
* Added GLC_DataWire as member to render mesh edges
Improved primitive data Structure
* All mesh based primitive inherits from GLC_Mesh
* All Wire based primitive add GLC_WireData as member.
* Made user primitive creation easier.

In the Alpha 2 version, Collada compatibility as been improve (Possibility to Load 3DVIA Collada).
Have Fun
