GLC_lib & GLC_Player Forums
http://www.forum.glc-lib.net/

obj problem
http://www.forum.glc-lib.net/viewtopic.php?f=9&t=938
Page 1 of 1

Author:  fxpat [ Fri Mar 29, 2013 5:06 pm ]
Post subject:  obj problem

Hello i've a problem, when i'm export my mesh from 3dsmax 2012 to obj file, GLC player can't load the mesh. An error message ay "file not supported"

an idea?

Author:  laumaya [ Fri Mar 29, 2013 6:11 pm ]
Post subject:  Re: obj problem

Hello,
Can you post a sample OBJ file which doesn't work ?

A+

Author:  fxpat [ Sat Mar 30, 2013 10:09 am ]
Post subject:  Re: obj problem

it's posted.

Attachments:
VAB06.rar [230.52 KiB]
Downloaded 685 times

Author:  laumaya [ Sat Mar 30, 2013 1:52 pm ]
Post subject:  Re: obj problem

There is two sort of OBJ file :
    With absolute indices
    With relative indices
http://en.wikipedia.org/wiki/Wavefront_.obj_file#Face_definitions

Unfortunately, GLC_player support only OBJ file with absolute indices. :(
Your file use relative indices that's why GLC_Player can't load it.

Author:  laumaya [ Sun Mar 31, 2013 11:31 am ]
Post subject:  Re: obj problem

Hello,
In 3ds Max help web site : Exporting Wavefront Object (OBJ) Files . The way to export OBJ with absolute indices is explain.

Image
In the "Output group", "Relative numbers" must be unchecked.

A+

Author:  fxpat [ Sun Mar 31, 2013 6:02 pm ]
Post subject:  Re: obj problem

oh yes it's good, my self research on the web don't find that.
The mesh is good but not the shader. It's not loading :(

Author:  laumaya [ Tue Apr 02, 2013 8:00 am ]
Post subject:  Re: obj problem

Hello,
fxpat wrote:
The mesh is good but not the shader. It's not loading

Could you post a picture off what you expected to see and what you see ?

I think that the problem come from missing textures
Attachment:
File comment: GLC_PLayer screenshot
capture.png
capture.png [ 448.56 KiB | Viewed 14586 times ]


A+

Page 1 of 1 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/